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VR coursework
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Devlog
Week 9
January 18, 2023
by
oktobermist
Week 9- I have done two more developments in Unreal Engine, the painting canvas and the main menu. I have been working faster as I will be leaving the UK in a month and do not want to be working when...
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Week 8
January 18, 2023
by
oktobermist
Week 8- I have completed my button using this tutorial: Initially I wanted the button to have a function like spawning in an object or opening a door however I felt like I had used up too much time fo...
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Week 7
January 18, 2023
by
oktobermist
Week 7- My door is now finished and works as it should. I was experiencing an issue where the door would initially snap forward by 90 degrees when I tried to open it however I weas able to fix this by...
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Week 6
January 18, 2023
by
oktobermist
Week 6- This week has been consolidation week for me so I went home for a few days and as a result have not done any work...
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Week 15
January 18, 2023
by
oktobermist
Week 15- I took weeks 13 and 14 off so that I could enjoy my holiday and have finished editing my video in the last week. Just before I left Portsmouth I made sure to record my screen while I demonstr...
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Week 12
January 18, 2023
by
oktobermist
Week 12- I have been working hard in order to have my other projects finished as I am leaving Portsmouth tomorrow and will not be able to continue them once I have left. I am content with my current p...
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Week 11
January 18, 2023
by
oktobermist
Week 11- I used the following tutorial to complete my last development for my coursework: I experienced the same issues that I had when developing the main menu where I was unable to press on the butt...
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Week 10
January 18, 2023
by
oktobermist
Week 10- I have still not been able to find a workaround for the main menu issues that I have discussed in my previous log, and did not want to spend time figuring them out until I have finished my la...
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Week 5
November 30, 2022
by
oktobermist
Week 5- I setup the door by following the work that I did last year so that the door would open and close along a spline. From there I was going to reposition the spline and clamp the rotation of the...
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Week 4
November 30, 2022
by
oktobermist
Week 4- I have imported the grab interface that I used from last year as this made sense to be the first step. I made a door in Maya so that I could have complete control over the design and position...
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Week 3
November 30, 2022
by
oktobermist
Week 3- I have started development on my door. The first thing that I did was go over my work from last year, where I made a drawer that could be opened and closed by the user. I felt that the work th...
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Week 2
October 07, 2022
by
oktobermist
Week 2- I have chosen the user interactions that I want to design: An interactive and animated button or lever interaction system An interactive radial menu as an in-game smartwatch, attached to the p...
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Week 1
October 07, 2022
by
oktobermist
Week 1- Thought about the user interactions that I want to go ahead with. The interactive door system and the button have peaked my interest as they use similar base mechanics as some of the user inte...
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